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Slaughter by Starlight
ROLE
Programmer
DESCRIPTION
This was my second-year university team project
On this project I was in charge of the UI implementation, Cinemachine camera Implementation with the overview camera and the player point of view camera, Player class implementation and balancing during mid-development, Making the trailer for the project and using and learning Cinemachine rails to make the trailer and also edit it, Optimizing the project using unity profiler.
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