top of page
HtRSgi.png

Slaughter by Starlight

ROLE

Programmer

DESCRIPTION

This was my second-year university team project
On this project I was in charge of the UI implementation, Cinemachine camera Implementation with the overview camera and the player point of view camera, Player class implementation and balancing during mid-development, Making the trailer for the project and using and learning Cinemachine rails to make the trailer and also edit it, Optimizing the project using unity profiler.

YEAR

2020

Link to download the page

GENRE

Turn-based strategy

PLATFORM

PC

bottom of page